
When I posted the interview with Colin last week, many of you kindly informed me that it had been a while since my last tutorial. And you were right! At least 3 weeks to be exact. So rather than post another interview I’ve decided to revert back to some good ‘ol fashioned tutorial fun. Enjoy! :)
If there’s one thing hollywood loves, it’s muzzle flashes. It lets the viewer know that has gun has been fired and hell is indeed breaking loose.
In fact if you had took a shot everytime you saw one in the Matrix you’d be on the floor before the halfway mark.

The military use flash suppressors to help the soldier remain hidden in night time situations. But where’s the fun in that?

In this 42 minute tutorial you will learn how to:
Use volumetrics to create a realistic fire materialUse displacements to quickly deform a meshRandomize animation using the noise modifierCreate glow and glare effects using the compositorThis tutorial uses Blender 2.54.
Download the starting .blender
>>Download the finished .blend<<
Based in China? Download the video on this link.
Have fun! I look forward to seeing some of your gun animations in the comments below :)
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